Made in under 31 hours during University of Arizona’s Summer Game Jam, Prosopagnosia requires players to identify the morphing portraits in a haunted hallway before time runs short.
The theme of the game jam was “ghost”, and the game captured the creepiness behind the concept in both flavor and mechanic much more than I had initially imagined. In fact, Prosopagnosia was only named in the last hour of the game jam, when I thought that only the formal word could capture the flavor of the game.
If you want to experience self-doubt, I recommend this one.
(Music courtesy of Kevin MacLeod)